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Call of Cthulhu A Time to Harvest Roleplaying Game

$2,074.78 MXN
Los buques de Australia Au

Las opciones de envío

Los buques de 14 business days Detalles
$57.04 a Mexico
Los buques de Australia Au

La política de devoluciones

Refunds available: See booth/item description for details

Protección de compra

Opciones de pago

PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted

Las opciones de envío

Los buques de 14 business days Detalles
$57.04 a Mexico
Los buques de Australia Au

La política de devoluciones

Refunds available: See booth/item description for details

Protección de compra

Opciones de pago

PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted

Rasgos del artículo

Categoría:

Fantasy

cantidad disponible:

9 En stock

Condition:

New

Brand:

Chaosium

UPC:

9781568823836

Gender:

Unisex

Age Level:

Adult

id:

173117

Detalles del anuncio

Envío de descuento:

No ofrece el envío combinado

Precio de descuento:

5% De descuento w / $50.00 pasó

Publicado en venta:

Más de una semana

Artículo número:

1507198476

Descripción del Artículo

A Beginner-Friendly Campaign for Call of Cthulhu.Death and Discovery in the Vermont Hills. Following the ill-fated Miskatonic University research expedition to Vermont in late 1929, when one student died in a climbing accident and two vanished without trace, it was almost inconceivable that Professors Roger Harrold and Ashley Learmonth would countenance sending yet another team of students back to Cobb's Corners. And yet, a year later, that's exactly what has been planned..Many questions remain unanswered. What happened a year ago? Where are the missing students? What did the geology students find among the distant Vermont hills? What secrets are buried in the town of Cobb's Corners? Are the legends of monsters in the hills true? Perhaps the new expedition can shed light on these questions and dredge up some answers? A Time to Harvest is a six-part campaign, beginning in August 1930 and centered on the apparently sleepy and bountiful valley surrounding the town of Cobb's Corners, Ve Campaign overview, detailing the setting of Cobb's Corners, along with the various threats the investigators can face. Advice for creating student investigators and how to incorporate existing characters. Investigator handouts and maps covering all of the campaign's key locations. Ten classic pre-generated investigators, ready to pick up and play. Guidance on pulp-style and classic-style play. Optional sixth adventure for Pulp Cthulhu.

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